Explore Video Games: The Great Connector Exhibition
Overview Group Tickets Public Tickets Unreleased Games Arcade About Us Achievery & More Educational Material Press Opening Night Ceremony ContactUNRELEASED GAMES ARCADE
Explore the Unreleased Games Arcade, where local game developers share their current projects, ranging from early prototypes to near-completion.
Discover a new game every week in the exhibit and dive into evolving narratives and innovative mechanics.
Join us on Saturdays for a unique opportunity to meet the creators, engage in discussions, and gain insights into the world of game development.
It's a chance to fuel your enthusiasm for gaming and connect with the minds behind these projects.
Schedule is subject to change
Game: Stellarune
Designers: Mergician Productions
Game in exhibit: Feb 3 – Feb 9
Meet the designers: Feb 3rd
Stellarune is a unique action strategy game with rogue-like elements, where players use die to cast magic spells while engaging in grid-based combat while collecting different spells and runes each run. Here, magic is a power bestowed from the stars and where the essence of a soul manifests in the form of die. Defeat various foes while using strategy to reach the top of the tower.
Games: Curupira, Minds Eye, & In a Snap
Designers: High school students in Urban Arts School of Interactive Arts
Game in exhibit: Feb 10 – Feb 16
Meet the designers: Feb 10th
Curupira is a 3D adventure where you gather resources, solve nature's puzzles and defeat nature guardians all while saving the macaw tribe from a raging fire. MindsEye: Run, jump, and dash through the fragmented stages of grief. Attack your inner demons and solve puzzles in order to restore balance in your mind. In a Snap is a combo-based rhythm game that takes place in the early 2000's where we follow the journey of Paunch learning to how to snap.
Game: Ritual Night
Designers: Outfox Games
Game in exhibit: Feb 19 – Mar 1
Meet the designers: Feb 24th
Social deduction meets rogue-lite with NO player elimination. Through teamwork and betrayal, attempt a ritual to summon Cthulhu. Watch out! Someone is an icky human who wants to sabotage the ritual. After every round, the game evolves, granting potent magic powers to each side to deduce or deceive.
Game: Scramble Star Crossing
Designers: Dusk Sharp
Game in exhibit: Mar 2 – Mar 8
Meet the designers: Mar 2nd (to be confirmed)
Dusk Sharp is a minority-led indie game studio founded this year, based in NYC. Our current project, Scramble Star Crossing is a frantic puzzle versus game for all ages. Players assume the role of Star Clearer and compete to match colorful stars in the sky. Scramble Star Crossing is both easy to learn and fun to master!
Game: Shroomies
Designers: Recent graduates from the EGD Collective's Game Studio Program
Game in exhibit: Mar 9 – Mar 15
Meet the designers: Mar 9th
Shroomies is a classic bullet hell/SHMUP style game being developed for Mobile devices and PC. It offers an intense yet beginner friendly action experience in which players must manage their own player character positioning, upgrades, and their small army of helpers.
March 16: NO GAME DESIGNER ON SITE
Game: TBD
Designers: TBD
Game in exhibit: Mar 16 – Mar 23
Meet the designers: Mar 23rd
Game: Report on the Death of Robert Evergreen
Designers: The Local Rag
Game in exhibit: Mar 24 – Mar 30
Meet the designers: Mar 30th
Robert Evergreen is dead! You’re the Local Rag’s new editor-in-chief, and this story could be just what your paper needs to stay afloat in the competitive news market of early-90s New York City. Navigate the company computer, listen to interviews with Robert’s friends and family, and decide how you’d like your writers to construe things in tomorrow’s headline article. What kind of story will you print, and what will be the consequences?